Designing a full-sized game for a five-inch screen isn’t just about shrinking...
https://josuesbestword.quillnesty.com/posts/what-does-responsive-web-design-actually-change-in-a-game-ui
Designing a full-sized game for a five-inch screen isn’t just about shrinking everything down. It’s about prioritizing what matters most for touch-first controls and choosing portrait or landscape based on gameplay